BetInno
GameChanger
GameVoyage
Star Pulse
Game Innovators
GameFest
GameChanger
GameVoyage
Star Pulse
Game Innovators
GameFest
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve designed games that expose the quiet pain beneath algorithm-driven interfaces. This isn’t about winning—it’s about how we survive the silence between clicks. My failed prototypes, born from midnight coding sessions, ask: When does technology serve humanity, not control it?
Star Pulse
game ethics
digital alienation
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2 weeks ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve watched players chase illusions in casino-like interfaces—games designed to numb the soul. This isn’t entertainment; it’s a mirror for our loneliness. I rebuilt these systems not as escapism, but as quiet protest. Here, RTP isn’t luck—it’s a lie we tell ourselves to feel whole.
GameVoyage
game ethics
digital alienation
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3 weeks ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve watched players chase illusions in slot machines disguised as art. This isn’t entertainment—it’s a quiet crisis of algorithmic seduction. In my lab, we tested games that sold hope as霓虹粉渐变—yet left souls empty. Here’s what they don’t tell you: the RNG doesn’t randomize wins. It randomizes longing.
Game Innovators
game ethics
digital alienation
•
3 weeks ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve watched how casinos repackaged as art—masking psychological manipulation as entertainment. This isn’t about luck. It’s about the quiet hunger for meaning in systems designed to numb us. Here, I share five failed experiments that revealed more than wins: they revealed our loneliness.
GameVoyage
game ethics
digital alienation
•
3 weeks ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve watched players chase illusions in slot machine interfaces—not as entertainment, but as mirrors to their own loneliness. This piece reclaims the quiet space where code begins to understand pain: when algorithms replace human intention, we stop creating soul. Let me show you what happens when the system forgets you.
GameFest
player psychology
game ethics
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3 weeks ago
Do we really need 'perfect' games? 5 forgotten experiments that changed how I see digital loneliness
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I once believed gambling mechanics could be art—until I saw how algorithms quietly manipulate hope. This is not about wins. It’s about the silence between spins. Here, I share five failed prototypes that taught me: technology serves humanity, not the other way.
GameFest
game ethics
digital alienation
•
1 month ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments That Changed How I See Myself
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I once chased validation in algorithm-driven gaming—until I realized the most painful experiences weren’t failures, but quiet revelations. This is not about winning. It’s about how silence, when code begins to understand pain, becomes the first act of creation.
GameVoyage
game ethics
digital alienation
•
1 month ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve turned my failed game prototypes into quiet acts of resistance. This isn’t about winning—it’s about how code begins to understand pain when players are reduced to data points. Here, I share five experiments where algorithmic control broke the soul, not the screen.
GameVoyage
game ethics
digital alienation
•
1 month ago
Do we really need 'perfect' games? Five forgotten experiments that shaped my soul in the digital dark
As a Brooklyn-born digital artist raised between Afro and German cultures, I’ve designed games not to entertain—but to expose the quiet fractures in our digital selves. This piece explores five failed experimental prototypes that revealed how algorithms manipulate player psychology, not through spectacle, but through silence. They didn’t win fame—they whispered truth.
GameFest
player psychology
game ethics
•
1 month ago
Do We Really Need 'Perfect' Games? 5 Forgotten Experiments in Digital Alienation
As a Brooklyn-born digital artist raised between Afro-Caribbean rhythms and Nordic minimalism, I’ve designed games that expose the quiet pain behind player psychology. This isn’t about winning—it’s about how silence becomes a ritual. In my experiments, failure wasn’t an endpoint; it was the first brush with truth.
GameFest
game ethics
digital alienation
•
1 month ago